SAND

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Today’s part of the SAND conference (Swansea Animation Days) was concerned with animation & science, & mostly 3D animation.

Hey, look how we can use Doom for some serious training applications! In fact these days the Farcry, Half-Life 2 & Unreal engines are used, with Farcry’s world modeller being the simplest to work with.
An important point noted was a warning for us to avoid at all costs a rerun of the Virtual Reality promises of the 80’s. We don’t need expensive (ï½£100,000s), cumbersome kit to acheive our aims. Just look at how some people play 1st person shooters, weaving their heads, ducking & peering around corners. They’re immersed in the game.
Another point was how the controllers for military kit have become rather similar to controllers of consoles like the Xbox & Playstation. Kids entering the armed forces are used to that style, I guess.
So how can I get to play Doom all day & call it work? Where does this fit into MB medical training? I’ll have to work on that.